Here's a little information about the author:
Born in Frankfurt Germany on a U.S. Army base, Steven Moore has traveled to several countries and been to numerous states within the U.S., but has lived most of his life near the Gulf Coast of Alabama. He currently resides in Loxley, Alabama with his wife.
At a young age, inspired by the incredible artistic talents of his older brother, he began drawing. He has created art as a professional artist (working mostly with ad specialties and screen-printing) and for his own enjoyment (having a preference for Science Fiction and Fantasy).
He has always tried to tell a story with his art. Gnome Legends is his first attempt to use words as his artistic medium.
Beyond his art, he has a Bachelor’s degree in Political Science with minors in English and History. He also holds an Associate’s degree in Paralegal Studies and an Associate’s degree in Computer Information Systems (programming / networking).
So, what inspires someone to write a fantasy book in which the heroes of the story are gnomes? Well, it starts back in high school.
Every school day morning had a break that lasted for about fifteen minutes or so. During those breaks, I often found myself in the company of a group of guys talking about some game they were playing. The stories usually included things like being trapped in a dungeon with nothing more than scrap clothing and everybody fighting over a rusted dagger they'd found.
Then there were the occasional stories of combat with soldiers and odd creatures. But when I pursued more info about the game they were playing, I was usually dismissed with something to the effect of “if you haven't played I can't explain it to you”. In retrospect, I suspect the stigmatism that they usually encountered labeling gamers as a strange group of mutant geeks probably had them nervous to shed any light on their game.
Over time I was allowed to enter some of their games (I started by running a new science fiction game they wanted to try) and finally the day came that I played the game they'd been discussing during the breaks.
So, I enquired. “What type of character does your party not have?” A thief I was told. “And what race was uncommon?” I asked. Gnomes aren't usually played was my answer. So, my first character was a Gnome illusionist-thief. The rest is history. Somehow, from that day on, whenever playing a fantasy-based game, it was always assumed I'd play some form of a Gnome. I of course stoked the flame by always doing so.
Jump forward a few years. In college I'm sitting on my bed drawing and my roommate makes a comment on the fact that most of what I draw is posed. He wondered if I was capable of drawing an action picture. So I did.
I drew a picture of a Gnome fighting what I identified as an aquatic gargoyle. All modesty aside, the picture turned out pretty well and my roommate was impressed.
That picture inspired me to try my hand at doing a comic book. Underground comic books (basically just books not published by the big companies) were in their heyday and getting a self-published comic onto stands at that time was very possible.
After some time, Gnome Legends was born. As was the company “Grim Trojan”. How about a slight side story about the origin of Grim Trojan before we continue with Gnome Legends? Here we go….
While in my first year of college I worked for a screen-printing company. My friends came to the conclusion that it'd be really neat if we all had matching gamer shirts. However, no one could tell me what they wanted. So I sat down and brainstormed. After some playful sketching and a few abandoned ideas, I created a picture of a grimacing (smiley) face with a Trojan-like helmet. Everybody liked it and the shirts were printed.
Over the next year or so, my friends would occasionally go to comic shops and such to game with others. They often wore our team shirts to the events and were eventually referred to as the Grim Trojans because of the Trojan Face logo.
When I was ready to publish my comic, I needed a name for the comic. Unfortunately the really good names were taken. Then it hit me. I already have a cool name and a logo. With the group's blessing, I adopted the name Grim Trojan and published the comic book under the name Grim Trojan Comics.
Now, years later, I find myself using the Grim Trojan logo again.
Ok, back to Gnome Legends. So I put together a story and artwork. I was supposed to receive help with the project, but ultimately it was a solo project. I did have a couple of friends ask to put their stories in the comic also. Since I had sold it as a 12-page comic, having an additional 12 pages that the customer didn't expect could only be a good thing. So, at the back of the comic were two stories that weren't Gnome Legends. Given our lack of knowledge and all things considered, the comic did pretty well. I worked at one time on a second comic, but because of how busy I was, it never happened.
Jump ahead again. I'm working on a role-playing game system of my own and my pilot game is Gnome Legends. As part of the game, I was working on a short story that parallelled the game. The problem was, the short story continued to get longer and more detailed. Aspects of the story that I'd held in my mind over the years kept bleeding into the story and it quickly turned into a short novel.
And thus, we have a novel about Gnome heroes. Oh, and the novel displays my Grim Trojan logo with pride.
Below is the flyer that was sent to comic book stores to promote the comic. Below it are pages from a monga version of the comic I had considered at one time.