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Welcome to the world of Gnome Legends

It is a young world. The magical war that spawned it is nearly forgotten, as is much of the knowledge to wield that magic.

Humans are barbarians – little more than animals.

Gnomes and Elves rule most of the lands and have settled into a routine acceptance of each other's authority. With the hatred of old conflicts forgotten, there is peace in the lands.

A Gnome Queen launches a coup and takes control of her cousin's kingdom – starting a new era of chaos.

The king and queen of Felsen are killed and Prince Logan escapes with the help of Tearjon, the court historian. Now they must stay ahead of the soldiers and mercenaries who track them. It is a strange and exciting world the young prince (now king) must survive as he and those who have sworn to protect him begin their quest to take back the lost crown.




Please feel free to share your views about Gnome Legends with the author: steven@grimtrojan.com

Gnome Legends: The Lost Crown
Excerpts from the novel

King Vance sat on the floor with his wife’s lifeless body in his arms as the blood of their wounds mingled on the floor below them. He paid no attention to the eight soldiers that lay dying on the floor around him – their blood still dripping from his sword. He knew his reign over the kingdom was over. The stomach wound he had received when the soldiers stormed their bedchamber would guarantee a long and painful death. He also knew there would be more soldiers following soon who’s intent would be that his death be somewhat quicker. However, with his wife dead and his son most likely dead, he swore that he would bring down as many of the assassins as he could before they had the satisfaction of killing him.



Tearjon hid behind the first large tree he could reach. The woods swarmed with soldiers and hiding was difficult. Prince Logan, a child little more than half the historian's height, stood clinging to Tearjon. When Tearjon looked down at the prince he realized the boy was not clinging, but pulling. "The stables," he whispered, "We should be able to breach the wall from there." Tearjon was impressed. This child was years from being a man and yet with all that had happened – he was not only calm – he had located an escape route. Despite what some had said, nobility ran deep in this child. He followed as Logan led him behind carts and boxes to cover their movements.

When they reached the stables Logan pointed to a small wagon. "Wait here," he said as he began to climb the rough stone walls of the stable. Tearjon just watched in amazement. Logan had long ago demonstrated a remarkable ability to climb. That did not keep Tearjon from admiring the boy's progress up the wall. Logan moved quietly into the window above the stable doors and disappeared. Several minutes passed and one of the large stable doors opened slightly. Logan's little face looked out and he motioned to Tearjon to join him. As he did, the historian heard shouts in the distance. He was sure he heard someone say King Vance was dead. He hoped he had heard wrongly, but knew in his heart that he had not. He had to see to the safety of this young King Logan.

“I’m a historian,” Tearjon thought to himself as he followed Logan up bundles of hay to the opening on the other side of the stables. “How can I possibly keep him alive until he’s old enough to take back his throne?” The sound of several quiet whistles broke his thoughts. He turned in time to witness a soldier wearing colors loyal to Shellina dropping into the hay with arrows embedded in his back.

Tearjon and Logan moved to the edge of the hay to see the captain of the guards, Jeiyed, bringing his bow down and removing a bag and rope from his shoulder. “You’ll have to be more careful if you wish to keep yourselves alive.” He moved to the bottom of the stacked hay and tossed the bag and rope. “You’ll need these. There are several guards I still trust to be loyal to the king. They and I can keep you covered until you are beyond the walls of the kingdom. That is the best I can do for you. My loyalties for now must be to the people of the kingdom – no matter who rules it. King Logan,” Logan’s eyes widened with a hint of fear as he heard his new title for the first time, “We will be here for you when you are ready to return. And Tearjon.... I pray you live to tell the history of the day King Logan returns to his people.”

Click here for more excerpts.



Art from Gnome Legends
Hover over the images for a brief explanation of each image.

Two knights and the dragon they just killed.  This art will be on the inside of the book with the part of the story it goes with.

Crissins - The The wizard Drachman's Apprentice.       Virrellis - Elvin Archer and friend to the king.

Shellina - The queen who has Logan's family murdered.       One of the queen's guards.

The wizard Drachman       Talla, Tearjon's daughter, saving the princess on owl back.


Map to the lands located in the first Gnome Legends novel.



If you'd like to order a copy of Gnome Legends: The Lost Crown,
please click here.




Here's a preview of the upcoming novel - Gnome Legends: Shadow of the Crown.

The first art is concept art for the next cover. The last two images are art I created for my college gaming club to use in flyers to promote their gamer's convention. These were the inspiration for the main bad guy in the next novel. The text is an excerpt from the novel which is still being written.



Concept art.  A rough drawing showing the possible cover to the next novel, Gnome Legends: Shadow of the Crown.      Part of the sketch for the next cover.

More Concept art.  Another rough drawing modifying the above drawing.

      


Prologue
Excerpt from the novel

Eppon knelt quietly – his eyes shut. He focused for a moment on the stream of sweat that slowly ran down his face. There were more important things to focus on – he grinned a sarcastic smile – much more important things. But he had to focus and the sweat provided the perfect distraction. The cold air blew gently against his skin as he convinced his heart to slow its frantic pace and steadied his breathing. Focus.

Footsteps – so faint he first thought they might be the rustling of the grass and leaves. He opened his eyes. They had adjusted to the shadows of moonlight. His sword was the first thing he saw. He held the blade at a slight angle in front of his face. This afforded him the ability to look forward past the sword and behind himself in the blade's reflection.

He ignored the blood that flowed slowly down the blade and watched for movement. He found it. Distorted in the blade was the image of a would-be assassin – moving quietly and using the shadows to hide his form.

Eppon held the grip of his sword tightly and spun. Holding his sword before him with his arms fully extended, he moved until his blade connected with the attacker. To the man's credit, he fell without making a sound. Their attack had originated from the cover of the woods. A well-trained soldier would remain silent no matter what happened to protect the location of his fellow soldiers. That meant there were still others near. He lowered himself and closed his eyes again.

Two attackers. He could hear movement on both sides of him – very close. He thrust his sword to his left and swept his foot to his right. Two bodies hit the ground. He grew light headed and it became difficult to concentrate. He closed his eyes again and focused on the sweat. One of the attackers was not moving, but the assassin to his right would attack again soon. Without opening his eyes he swung his sword and knew immediately that he had miscalculated.

The hilt of his sword slammed against the man's leg. Eppon pushed with all his might, ignoring the pain from his chest. He had managed this long, he had to hold on a little longer. The two men went to the ground. Eppon grabbed the attacker's head and twisted. The snap of his neck ended the struggle.

Eppon opened his eyes – unable to get up. The fighting had stopped and he could hear his father's guards in the distance calling out orders. “King Dant is wounded, but alive – find the prince.

Eppon allowed himself to relax and closed his eyes. His wounds were severe and he wasn't sure if he would survive. But his father's guards had managed to keep their king alive and that was all that mattered. He could hear the guards approaching him, but he drifted into unconsciousness before they arrived.





Here's a little information about the author:

Born in Frankfurt Germany on a U.S. Army base, Steven Moore has traveled to several countries and been to numerous states within the U.S., but has lived most of his life near the Gulf Coast of Alabama. He currently resides in Loxley, Alabama with his wife.

At a young age, inspired by the incredible artistic talents of his older brother, he began drawing. He has created art as a professional artist (working mostly with ad specialties and screen-printing) and for his own enjoyment (having a preference for Science Fiction and Fantasy).

He has always tried to tell a story with his art. Gnome Legends is his first attempt to use words as his artistic medium.

Beyond his art, he has a Bachelor’s degree in Political Science with minors in English and History. He also holds an Associate’s degree in Paralegal Studies and an Associate’s degree in Computer Information Systems (programming / networking).




Please feel free to share your views about Gnome Legends with the author: steven@grimtrojan.com





The Origin of Gnome Legends

So, what inspires someone to write a fantasy book in which the heroes of the story are gnomes? Well, it starts back in high school.

Every school day morning had a break that lasted for about fifteen minutes or so. During those breaks, I often found myself in the company of a group of guys talking about some game they were playing. The stories usually included things like being trapped in a dungeon with nothing more than scrap clothing and everybody fighting over a rusted dagger they'd found.

Then there were the occasional stories of combat with soldiers and odd creatures. But when I pursued more info about the game they were playing, I was usually dismissed with something to the effect of “if you haven't played I can't explain it to you”. In retrospect, I suspect the stigmatism that they usually encountered labeling gamers as a strange group of mutant geeks probably had them nervous to shed any light on their game.

Over time I was allowed to enter some of their games (I started by running a new science fiction game they wanted to try) and finally the day came that I played the game they'd been discussing during the breaks.

So, I enquired. “What type of character does your party not have?” A thief I was told. “And what race was uncommon?” I asked. Gnomes aren't usually played was my answer. So, my first character was a Gnome illusionist-thief. The rest is history. Somehow, from that day on, whenever playing a fantasy-based game, it was always assumed I'd play some form of a Gnome. I of course stoked the flame by always doing so.

Jump forward a few years. In college I'm sitting on my bed drawing and my roommate makes a comment on the fact that most of what I draw is posed. He wondered if I was capable of drawing an action picture. So I did.

I drew a picture of a Gnome fighting what I identified as an aquatic gargoyle. All modesty aside, the picture turned out pretty well and my roommate was impressed.

That picture inspired me to try my hand at doing a comic book. Underground comic books (basically just books not published by the big companies) were in their heyday and getting a self-published comic onto stands at that time was very possible.

After some time, Gnome Legends was born. As was the company “Grim Trojan”. How about a slight side story about the origin of Grim Trojan before we continue with Gnome Legends? Here we go….

While in my first year of college I worked for a screen-printing company. My friends came to the conclusion that it'd be really neat if we all had matching gamer shirts. However, no one could tell me what they wanted. So I sat down and brainstormed. After some playful sketching and a few abandoned ideas, I created a picture of a grimacing (smiley) face with a Trojan-like helmet. Everybody liked it and the shirts were printed.

Over the next year or so, my friends would occasionally go to comic shops and such to game with others. They often wore our team shirts to the events and were eventually referred to as the Grim Trojans because of the Trojan Face logo.

When I was ready to publish my comic, I needed a name for the comic. Unfortunately the really good names were taken. Then it hit me. I already have a cool name and a logo. With the group's blessing, I adopted the name Grim Trojan and published the comic book under the name Grim Trojan Comics.

Now, years later, I find myself using the Grim Trojan logo again.

Ok, back to Gnome Legends. So I put together a story and artwork. I was supposed to receive help with the project, but ultimately it was a solo project. I did have a couple of friends ask to put their stories in the comic also. Since I had sold it as a 12-page comic, having an additional 12 pages that the customer didn't expect could only be a good thing. So, at the back of the comic were two stories that weren't Gnome Legends. Given our lack of knowledge and all things considered, the comic did pretty well. I worked at one time on a second comic, but because of how busy I was, it never happened.

Jump ahead again. I'm working on a role-playing game system of my own and my pilot game is Gnome Legends. As part of the game, I was working on a short story that parallelled the game. The problem was, the short story continued to get longer and more detailed. Aspects of the story that I'd held in my mind over the years kept bleeding into the story and it quickly turned into a short novel.

And thus, we have a novel about Gnome heroes. Oh, and the novel displays my Grim Trojan logo with pride.

Below is the flyer that was sent to comic book stores to promote the comic. Below it are pages from a monga version of the comic I had considered at one time.




      








More art by Steven Moore

Just in case you were interested, here's a little more art by Steven Moore.


       

       

       

       

       

       

       

       

       

       





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